Unity: A simulation/games engine that can produce Film/TV animated work?
July 18, 2013 Leave a comment
For me it’s always been an issue that you can’t really use your real-time simulation/games engine to develop pre-render animation work. But then again they’ve never been made with that in mind.
I remember on a previous project we’d have to model in 3DS Max, then if we were simulating we’d move our designs onto Quest3D, or if we were doing some animation work, we’d use Poser.
Wouldn’t it be great if we could do all that in one tool!
Well the latest incarnation of Unity (v4) is purporting to do just that and it’s creators have produced a really nice piece of pre-render animation to back up their claim. I’ve included it below:
http://www.youtube.com/watch?v=YdNdEuU30m4
Whilst I don’t think their quite their yet, the sample does show that sometime soon we can have a one stop shop for either TV/Film work as well as simulation/gaming.